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BMI’s ‘Game On! Music & Sound in Video Games’ Scores at WonderCon

Posted in News on May 2, 2014
Pictured L to R are: BMI composer David Buckley; Disney’s Gwen Bethel Riley; BMI composer & Video Games Live creator Tommy Tallarico; composer & Senior Director of Audio, Blizzard Entertainment, Russell Brower; BMI’s Director of Film & TV Relations Anne Cecere; sound designer Charles Deenen; BMI composer Inon Zur; and moderator Thomas Mikusz.
Pictured L to R are: BMI composer David Buckley; Disney’s Gwen Bethel Riley; BMI composer & Video Games Live creator Tommy Tallarico; composer & Senior Director of Audio, Blizzard Entertainment, Russell Brower; BMI’s Director of Film & TV Relations Anne Cecere; sound designer Charles Deenen; BMI composer Inon Zur; and moderator Thomas Mikusz. Photo: Fitz Carlile

Composers, sound designers and music executives gave a play-by-play analysis of the business of integrating music and sound into popular video game franchises during BMI’s ”Game On! Music & Sound in Video Games” panel, held at the 2014 WonderCon in Anaheim, CA. Panelists included: BMI composer David Buckley (Call of Duty: Ghosts, forthcoming Batman: Arkham Knight); BMI composer Inon Zur (Fantasia: Music Evolved); composer & Senior Director of Audio at Blizzard Entertainment Russell Brower (World of Warcraft); sound designer Charles Deenen (Need for Speed series); and Head of Business Affairs Music, Disney Interactive, Gwen Bethel Riley. The discussion was moderated by motion-capture and voice-over actor Thomas Mikusz (Red Dead Redemption) with a special introduction by BMI composer and creator of Video Games Live, Tommy Tallarico.

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